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 Godawful fucking levels

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Kitbug
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Join date : 2009-06-10
Age : 36
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyWed Dec 02, 2009 9:13 am

Forced stealth missions in games that are not meant to be stealth-based and do not have the controls to be stealthy. :|
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frostflowers
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Join date : 2009-10-20
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyWed Dec 02, 2009 9:26 am

Kitbug wrote:
Forced stealth missions in games that are not meant to be stealth-based and do not have the controls to be stealthy. :|
There's one of those in Spyro 2 - in the last world, there's a level called Cloudy Temples, where you're supposed to follow this big guy to his secret base and make sure he doesn't see you by hiding behind nearby trees. This wouldn't be so bad if your options for moving weren't "snail pace", "running" and "charge to the DEATH!", and if the camera wasn't more spastic than a sugar high three year old.
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Delcat
Good old-fashioned nightmare fuel
Good old-fashioned nightmare fuel
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Join date : 2009-06-13
Age : 36
Location : Underestimating the power of soup

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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Dec 03, 2009 4:14 am

Mafiosa wrote:
The part I got stuck on in OOT: Swimming under that platform where there is a passage no one tells you about.
YES

YES

THANK YOU SO FUCKING YES

I spent DAYS, like literal in-game DAYS of play time working that one out. Hell, I didn't even work it out, I had to sneak a peek at the guide in Wal-Mart while the clerk glared at me. The only way I kept from KILLING MY ENTIRE FAMILY was by listening to the RENT soundtrack on loop and occasionally dicking around watching the moon from underwater.


Can we start a club for people who have finished the entirety of Cave Story except for Sanctuary? ...yeah. I keep meaning to get back to it, but knowing that boss I can't get past is the first of THREE bosses makes me just wanna play Sims 3.

I've also put down Kingdom Hearts 382/2 for a while because of the three bajillion bonus levels that are either really finicky or meant to be played with two people and thus INCREDIBLY tedious to beat. Seriously, the enemies take three times as long to kill. It's just boring. Why are Kingdom Hearts side stories such a chore?

Sewers level of Silent Hill. It's kind of disconnected and you have to do it twice, and the map kinda sucks. Ceiling lizard tag is a nice touch, but doing the exact same level twice is no fun. On that note, Silent Hill 4. All of it. I have more fondness for it than most people, but I've only played it once because 1) you do every level twice, 2) you do every level surrounded by unkillable enemies, and 3) the entire second time around is AN ESCORT MISSION. Granted, it's a glitched escort mission and I personally let Jasper babysit Eileen and set her on fire repeatedly while Henry did grown-up things, but still. Also, any Silent Hill level with a sucky map, like SH3's subway or SH4's...subway. Mostly subways. Oddly, despite having no map whatsoever, SH1's Nowhere is intuitively planned and a kickass area.

I would get into certain later levels of Donkey Kong Country 3, but I fear I'd start hyperventilating. Let's leave it here.
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Raine
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Join date : 2009-06-10
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Dec 03, 2009 4:23 am

Delcat wrote:

I would get into certain later levels of Donkey Kong Country 3, but I fear I'd start hyperventilating. Let's leave it here.

I only played Donkey Kong Land 3 and I got so annoyed with it. I'd always end up getting stuck around midway around the snow levels because I hated those bobsleds. I hate side-scrollers that go so fast (and yes, I could never finish Sonic either).
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frostflowers
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Join date : 2009-10-20
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Dec 03, 2009 6:12 am

... I just remembered something.

Spyro the Dragon - Beast Tamer's world - Tree Tops. Oh my fucking god, Tree Tops. To get all the three captured dragons in this world, and all of the treasure, you had to get to two crazily hidden areas by way of supercharging along tracks bordered on one side by a wall and on the other by a death-drop of abyssal doom.

Add to this that steering while supercharging is tricky as fuck, and you got one of the hardest levels in the entire Spyro trilogy. I think I lost more lives on this single level than I did in the rest of the three games combined.
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Kitbug
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Dec 03, 2009 7:20 am

Delcat wrote:
I've also put down Kingdom Hearts 382/2 for a while because of the three bajillion bonus levels that are either really finicky or meant to be played with two people and thus INCREDIBLY tedious to beat. Seriously, the enemies take three times as long to kill. It's just boring. Why are Kingdom Hearts side stories such a chore?

I solved that by waiting until I was level 60-ish to do most of them and then beating the everloving crap out of EVERYTHING with Saix's massive sword. 83

Delcat wrote:
I would get into certain later levels of Donkey Kong Country 3, but I fear I'd start hyperventilating. Let's leave it here.

...

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WHY DID YOU REMIND ME *SOB*
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Delcat
Good old-fashioned nightmare fuel
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Delcat


Join date : 2009-06-13
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Dec 03, 2009 8:03 am

Kitbug wrote:
...

[You must be registered and logged in to see this image.]

WHY DID YOU REMIND ME *SOB*
ROCKET BARREEEEEELS

God, I'd forgotten about that level in Spyro. That's another area that I only survived by an alternate soundtrack...I think it was Me First and the Gimme Gimmes that time. We could probably fill an entire page with bitching about N64/PSX platforming. Switching to 3D was not an easy transition.
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Somath Cegem
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Join date : 2009-06-10
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Jun 24, 2010 2:34 pm

Star 242, Perfect Run.

Hardest Mario Level I have ever played in all my 15+ years of gaming, I'm not entirely sure I can actually beat it.
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Braigwen
Why yes, I am a Rocket Scientist!
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Join date : 2009-06-14
Age : 44
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Jun 24, 2010 3:31 pm

THE GIANT FUCKING HUMAN REAPER THINGIE IN MASS EFFECT 2. In fact, the entire final stage! If you activated the Collector FFI thing too soon, you were forced to do all the missions BEFORE you rescued your crew mates...

And then find out that they all died because you were too SLOW!!!

Also... liquefied humans!!!!!!

EDIT: And no one tells you that you have to get all the upgrades until you fuck yourself over royally the first time and realize that the Collector guns can tear through your ship like tissue paper and your weapons are like shooting spit balls at Optimus Prime's backside!!!

EDITX2: Also, did you realize that having a relationship with Garrus has political consequences in the third game? That's what I heard and no I cannot point to the article. It's just a rumor floating around. I hope it gives the Turian Counselor and Undina a stroke.
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KGarrett
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Join date : 2009-07-07
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Jun 24, 2010 4:49 pm

If it's just a rumour, don't spread it around like it's the bloody gospel. And the need for upgrades is made pretty obvious, anyway. Now the Derelict Reaper, there's an obnoxious level.

Edit: The whole suicide mission was a waste of potential, actually. When it takes more effort to get your squad killed than it does to bring everyone home alive, something's gone pear-shaped.
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Aggie
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Jun 24, 2010 5:39 pm

The Giant Human Reaper is actually not that bad if you use the M-920 Cain on him; in fact, you can kill him with one shot if you can manage to shoot him in the eye with it. One. Shot.


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Braigwen
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Jun 24, 2010 6:45 pm

Aggie wrote:
The Giant Human Reaper is actually not that bad if you use the M-920 Cain on him; in fact, you can kill him with one shot if you can manage to shoot him in the eye with it. One. Shot.



I must now test this. And kiss about three days good bye because of it.
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KGarrett
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Jun 24, 2010 7:05 pm

It took two shots when I tested it. The first took about half or a third of its health. Was still a gorram stupid final boss, though; very little in that game actually gave me a reason to give a damn, unlike in ME1.
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Braigwen
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Jun 24, 2010 7:20 pm

KGarrett wrote:
It took two shots when I tested it. The first took about half or a third of its health. Was still a gorram stupid final boss, though; very little in that game actually gave me a reason to give a damn, unlike in ME1.

Godawful fucking levels - Page 2 294254 Here's hoping that ME3 will be a step above.
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KGarrett
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Jun 24, 2010 7:32 pm

They clearly just didn't care, considering they've done that sort of thing right before. We'll be lucky if they even try with ME3, especially since EA runs the show now. I liked the game at first, but now it seems pretty clear that it was just a big waste of money.
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Harley Quinn hyenaholic
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Jun 24, 2010 7:35 pm

The Doom in Shadow the Hedgehog.

Don't get me wrong, I fuck that game nightly. But The Doom level is just a contorted mess of getting lost ALL THE FUCKING TIME. It's worse than Mad Matrix.
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptySat Jul 03, 2010 5:01 am

Braigwen wrote:
Collector FFI thing

IFF. IFF. This is not hard.

Also the end guy is not hard. It takes, like, one burst of SMG fire at the glass injection tube things. Destroy all of them and he dies. If you shoot the massive sentient enemy spaceship with small arms you are doing it wrong.

Quote :
Also... liquefied humans!!!!!!

OHNOES GENUINELY HORRIFIC

Quote :
EDIT: And no one tells you that you have to get all the upgrades until you fuck yourself over royally the first time and realize that the Collector guns can tear through your ship like tissue paper and your weapons are like shooting spit balls at Optimus Prime's backside!!!

No, they constantly tell you "we are so boned if we don't improve this ship somehow" throughout, oh, the first goddamn half of the game. Obvious implication: There will be consequences for not upgrading your ship.

Quote :
EDITX2: Also, did you realize that having a relationship with Garrus has political consequences in the third game? That's what I heard and no I cannot point to the article. It's just a rumor floating around. I hope it gives the Turian Counselor and Undina a stroke.

Unsubstantiated rumor! That means it must be true.
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Exodia's Right Leg
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptySat Jul 03, 2010 11:52 pm

Harley Quinn hyenaholic wrote:

Don't get me wrong, I fuck that game nightly.
Now I'm getting you wrong.
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gaijinguy
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptySun Jul 04, 2010 1:41 am

Braigwen wrote:
THE GIANT FUCKING HUMAN REAPER THINGIE IN MASS EFFECT 2. In fact, the entire final stage! If you activated the Collector FFI thing too soon, you were forced to do all the missions BEFORE you rescued your crew mates...

Yeah, the final boss of ME2 isn't that hard. I've never tested the Cain against it (I didn't know about it, though I've got a couple new playthroughs going right now and may give it a shot) but even with the Particle Beam you can just whittle away at it. In fact, I'd say that the Praetorians are actually nastier than the final boss- they're resilient, they're mobile, and they're always coming right the fuck after you with that zero-scatter hitscan optic blast fucking thing.

Braigwen wrote:
Also... liquefied humans!!!!!!

Gosh, race of genocidal sentient starships that regularly harvest all sentient life being dicks. Whoda thunk?

Braigwen wrote:
EDIT: And no one tells you that you have to get all the upgrades until you fuck yourself over royally the first time and realize that the Collector guns can tear through your ship like tissue paper and your weapons are like shooting spit balls at Optimus Prime's backside!!!

I played ME2 before ME1, but like the "gaining loyalty" thing, it's pretty easy to figure out. They're not going to put all those features in there for you to never use them.

If we're talking about horrible levels, though, how about the Krogan boss when you're rescuing Liara in ME1? That guy will one-shot you in melee when you're sitting at full health shields, regenerates like it's cool, and closes to melee very aggressively. Also, I don't know if this is just me doinitrong, but after the dialog ends, there seems to be this weird lull for about 8-10 seconds where I can't activate any of my powers. You know, like the biotic abilities that can stop him from just running up and headbutting me to death, as he constantly does.

Or, while we're on the topic of sudden and brutal deaths: snipers in general in the first game. "One guy left? Cool, I'll just flank him and-" *BOOM HEADSHOT* "FUCK!" *Thirty-second death montage plays.*

EDIT: Just for the record: The i7 LRSF was living hell. Basically, your team of 8 has to take down the 8-member Freedom Phalanx, who are level 54 Heroes (perspective: the next size-and-power level up from "Hero/Archvillian" is "Giant Monster.") Not to mention they're loaded with all sorts of special coding that appears nowhere else in the game- the normal aggro rules don't apply to them, and for a while, their aggro link meant that if they got Slept (one of the few control effects you can reliably stick on enemies that powerful) they would all wake up if any of them took damage.

A lot's changed since then, with them getting bumped down a level and a lot of their broken code fixed, but damn, i7 LRSF was just ridiculous.
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the asylum
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Jul 22, 2010 1:48 am

The Endgame in Part 4 of Fire Emblem Radiant Dawn.

So it's like this: You've spent the entire game thus far spending time and EXP with OVER 70 characters. And guess what? Now the shit's all hit the fan and you're invading the freakin' Goddess' tower, and OH GUESS WHAT, you can only take 16 units in with you. Well I guess that means you can take your 16 best units in right?

BZZZZZZZZZZT. No, you HAVE to take a smorgasboard of truly useless units that JUST up and decided "Oh hey! I think I'll become playable now! And I'm going to buttfuck you into using up your precious 16 slots!" Kurthnaga? Weak, fragile, and can't double worth shit. Ena too, and she's even WORSE than she was in the last game. Oh but don't worry, that's just two slots, you still got 14 slNO YOU FUCKING DONT. Don't want to take "I never got a chance to be leveled up and be remotely useful at all" Sanaki in with you? Yeah, like you have a choice.

So that's 13 now and you're probably thinking to yourself, "Okay, I just got my asshole ravaged by this bullshit game and out by 3 slots that could have been somebody who WON'T die in 2 hits, but I can still pull in some of my real heavyw-" BZZZZZZZZZZZZT, Wrong again! You don't like Michiah? That pathetically underpowered light mage Mary Sue who is the most useful sitting in the back of your party and doing fuck all the entire game? Yeah. You have to use her too.

Oh wait, you suddenly remembered that you got some more units beforehand, and you just WANNA try em out. Like that Renning guy, who in the last game was built up to be the baddest-ass motherfucker who ever grabbed an axe and got on a horse and CRUSHED THE LIVING SHIT OUT OF EVERYONE. So you're putting him in your party and you're all like, FUCK YEAH, gonna' fuckin STEAMROLL my way through this shit.

But no! No, instead of the invincible juggernaut you were lead to believe he was, you instead get this pussy who can't finish or dodge for shit. Yeah, you just wasted a precious slot on the worst fucking excuse for a Gotoh-archetype ever.

Two levels of bullshit later, and you face the Chessmaster behind it all, just one guy alone. WELL You're probably thinking, this shit is gonna be easy at least. I mean, I just got fucked in the ass, spun around and slapped in the face with those last two levels, this is probably a nice way of the game letting me know, "Gee guy, sorry I had to pull all those dick moves on you back there, here's an easy level" Well isn't that nice. So you're thinking, aw-riiight, gonna kill me a baddie. So you move all your best units up to the front and just come sooooooooo short of reaching him at your first turn. Well that's okay, you can probably wether a hit or two with your tan- JESUS SHIT FUCK WHAT THE HELL with this sparkle monster shit TELEPORTING around the map and killing off those useless units the game gang-raped you into taking along with you. Shit son, you better off this main guy and end this map fast. So you've got Haar with Urvan of course, you fly right up to the guy, you bust out the freakin' monster-fucker of an axe, and you're all like, "33 damage doubled? Sweet man!" Hit that fuckin A button!

That's when the game finishing climaxing all over your face, spins you around again, and kicks you square in your shriveled up balls. No, instead of attacking the boss, you end up attacking MOAR of those sparkly ghost shitlords instead. Make it out with all of your units intact and you know you've spent way too much time on this shit.






...... at least the very last boss is comparatively easy.
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Lurv
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptyThu Jul 22, 2010 3:23 am

the asylum wrote:
But no! No, instead of the invincible juggernaut you were lead to believe he was, you instead get this pussy who can't finish or dodge for shit. Yeah, you just wasted a precious slot on the worst fucking excuse for a Gotoh-archetype ever.
A character in a video game not being as badass they seemed before you got them in your party? Sounds like something you would at least be prepared for.
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Ashandari

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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptySun Aug 08, 2010 11:20 am

Ohhhhh fuck no The fire emblem engame stages just FUCK WITH YOUR HEAD Seriously. And then the game raping you until you agree to take along those mandatory units..... GAH And dot even get me started on Hard mode in either one of the fire emblem games. MURPHY IS A BASTARD that is all
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Miss Prince
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptySun Aug 08, 2010 1:57 pm

I didn't really have much trouble with the endgame of Radiant Dawn. If you're careful to level her properly, Micaiah can hold her own alright. With Nephenee, Ike, Soren, Haar, Jill, and Mia tearing shit up, I was fine. Plus they let you take a shitton of laguz royalty with you if you want.
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WD40
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptySun Aug 08, 2010 3:34 pm

So a friend of mine just lent me Siren Blood Curse. I think I'm gonna do a let's play on it eventually.

I've only played level/issue 1 so far, but let me tel you, it sucked balls. There was no point to it! Infact, after I'd played it, I suddenly remembered where I heard the name before. (Yatzee did it, and pointed out the same thing that had me scratching my head in bewilderment)

At the start of level/episode 1, aftr a Resident evil style opening cutscene, which I mostly ignored, because , well, it made no sense, you begin play as some hapless schmuck being chased by Zombie police officer Japanese Steve Buschemi.

You enter the level facing down a road, so your natural instinct is to run down it. Bad idea, the road ends in inexplicable cliff 'o doom a-la Evil Dead, and Zombie police officer Japanese Steve Buchemi shoots you.

Nearly half an hour, I spent running down a road and collecting bullets in my face beside a cliffside dropoff before I discovered a near-invisible secret path 90 degrees to the left of my starting position.

So I ran up the path, hid in a spooky house, brained Zombie Japanese police officer Steve Buschemi with a shovel, and hurrah! Level over, end-of-episode cutscene...

Do you know what happens in the cutscene?

Your character discovers, to his amazement, that the road ends in an evil dead stylee cliff face, and while he's taking in the view, Japanese police officer Steve Bushcemi creeps up behind you and shoots you.

Leaving me to wonder just what the fuck I, as a player actually achieved in this level. Was I really just there to prolong some unimportant idiot's life by about half an hour? Couldn't the episode have ended the first time I was shot at the end of the road over the cliff face?

Utterly bizarre, and totally pointless, if you ask me.. and there's still 12-odd more episodes to go!
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V3N0M
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PostSubject: Re: Godawful fucking levels   Godawful fucking levels - Page 2 EmptySat Aug 14, 2010 12:18 pm

Mine is the mission in San Andreas where you have to take out the plastics factory where the Mafia is making fake casino chips. I died so many fucking times. I wasn't a big fan of the mission where you have to steal the jetpack either, though I eventually did figure out how to shut down the SAMs.

Edit: And in general, any situation where you get killed but don't know what you did wrong. I'm guessing that's where all the sniper rage comes from (since they can one or two-shot you from pretty much anywhere on the map, especially if another player just flushed you out of cover).
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