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 Let's Play: Moemon!

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TheHedonist
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PostSubject: Re: Let's Play: Moemon!   Sun Jun 13, 2010 12:18 am

What about M? And the other random glitch monsters? The nigh-infinite items glitch?

What about Glitch City?

In other words it's still broken but HOW broken, exactly?
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Just Chipper
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PostSubject: Re: Let's Play: Moemon!   Sun Jun 13, 2010 5:28 am

The only thing of note I can recall in the 1st Gen remakes is, when you leave for the Sevii Islands one guy you speak to tells you you'll burn in hell should the game be pirated.
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WD40
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PostSubject: Re: Let's Play: Moemon!   Sun Jun 13, 2010 6:44 am

Just Chipper wrote:
The only thing of note I can recall in the 1st Gen remakes is, when you leave for the Sevii Islands one guy you speak to tells you you'll burn in hell should the game be pirated.



Irrelevant to the current thread, but on the same lines... If you had a pirated copy of "Earthbound" The game would run fine right up until you got to the final boss... At which point the game would crash and erase all your save files.

In my book that is the biggest kick in the balls ever delivered by a video game!
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GamemasterAnthony
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PostSubject: Re: Let's Play: Moemon!   Sun Jun 13, 2010 8:29 am

Heh...it's interesting. In an RP I'm doing on another forum, I actually had the characters face a REAL MISSINGNO. It was a piece of fractured code within Bill's PC and it took the help of some Digimon to fight it.
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Dr. Professor Science
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PostSubject: Re: Let's Play: Moemon!   Sun Jun 13, 2010 11:49 am

I was trying to Google how to catch MissingNo. in LeafGreen and ran into - I swear to god this is true - wank over whether or not it's a glitch. There are people out there convinced it's a legit Pokémon.

Seriously how the hell do I get a MissingNo?
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SirDixonDongs
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PostSubject: Re: Let's Play: Moemon!   Sun Jun 13, 2010 2:28 pm

gameshark it

alternately read this thread:

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it covers way more than just pokemon blue
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Dr. Professor Science
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PostSubject: Re: Let's Play: Moemon!   Sun Jun 13, 2010 11:02 pm

Here's a smaller update

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Tra la la I like being a drug mule.

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... ew

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What the fuck does that even MEAN?

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Oh god here it comes... he's going to ask me to stay for dinner and then BAM naked moemon photoshoot.

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... oh

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I have one of those! I call it Wikipedia. In fact, Bulbapedia has more info than you do on Pokémon. Good
lord, even when you're doing your job you manage to fail spectacularly.

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I'm not sure I'm okay with this.

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Unnecessary douchbaggery GO

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Thanks, ham-fisted attempt at giving me directions.

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HMM I WONDER WHETHER HE HAS A TOWN MAP.

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Okay gotta get my smooth talk on.

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... that was disappointing.

BACK OUT ON THE ROAD, THEN.

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Are all moemon just people who happen to be huge dicks?

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JEEEEESUS THERE'S ONE OF THESE THINGS EVERY FIVE FEET.

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That's because it's a fucking rat. It's vermin.

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YAY I CAUGHT A HOUSEHOLD PEST. MY NEXT TRICK WILL BE FINDING AN ANTHILL.

Back in Viridian City...

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The implications of that are nightmarish.

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Hmm I wonder what's over here.

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Oh hey! Are you stalking me? God, you must take after your grandfather.

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The who in the what now?

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YOU ARE JUST SAYING GIBBERISH WORDS. THESE MEAN NOTHING TO ME.

WHY ARE YOU SHOUTING?

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Uh yeah, it's actually kind of nice of you to check on m-

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Oh

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You are such a huge dick. You are just, like, made of dicks.
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TheHermit
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PostSubject: Re: Let's Play: Moemon!   Mon Jun 14, 2010 11:53 am

Yay, my name got picked!
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Salamas
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PostSubject: Re: Let's Play: Moemon!   Mon Jun 14, 2010 1:50 pm

Yay Twitter!

Also, I love the random capitalization when characters speak. I just imagine it to be: "normal, normal, normal, YELLING!!!, normal, normal..."
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Vespers
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PostSubject: Re: Let's Play: Moemon!   Mon Jun 14, 2010 7:21 pm

It sounds as if they think you're hard of hearing and have to hear the important words.

I want some moemon named bitchy, whiny, and/or scratchy.
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SirDixonDongs
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PostSubject: Re: Let's Play: Moemon!   Mon Jun 14, 2010 7:30 pm

your team for the elite four should be as follows:

magikarp
psyduck
metapod
kakuna
psyduck
psyduck
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Somath Cegem
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PostSubject: Re: Let's Play: Moemon!   Tue Jun 15, 2010 4:46 am

SirDixonDongs wrote:
your team for the elite four should be as follows:

magikarp
psyduck
metapod
kakuna
psyduck
psyduck

Yes because fainting from every battle makes such an entertaining lets play, god you're a moron.
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Penguin
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PostSubject: Re: Let's Play: Moemon!   Tue Jun 15, 2010 5:17 am

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SirDixonDongs
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PostSubject: Re: Let's Play: Moemon!   Tue Jun 15, 2010 9:25 am

Somath Cegem wrote:
SirDixonDongs wrote:
your team for the elite four should be as follows:

magikarp
psyduck
metapod
kakuna
psyduck
psyduck

Yes because fainting from every battle makes such an entertaining lets play, god you're a moron.

you just dont like a challenge
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Somath Cegem
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PostSubject: Re: Let's Play: Moemon!   Tue Jun 15, 2010 9:54 am

SirDixonDongs wrote:
Somath Cegem wrote:
SirDixonDongs wrote:
your team for the elite four should be as follows:

magikarp
psyduck
metapod
kakuna
psyduck
psyduck

Yes because fainting from every battle makes such an entertaining lets play, god you're a moron.

you just dont like a challenge

No I like balanced teams composed of pokemon I actually like and winning through targeting my opponents weakness and hammering it until they wish they had never been born.
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SlyChild
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PostSubject: Re: Let's Play: Moemon!   Tue Jun 15, 2010 10:09 am

POKEMON IS FOR HARDASSES.
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SirDixonDongs
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PostSubject: Re: Let's Play: Moemon!   Tue Jun 15, 2010 10:09 am

Somath Cegem wrote:
SirDixonDongs wrote:
Somath Cegem wrote:
SirDixonDongs wrote:
your team for the elite four should be as follows:

magikarp
psyduck
metapod
kakuna
psyduck
psyduck

Yes because fainting from every battle makes such an entertaining lets play, god you're a moron.

you just dont like a challenge

No I like balanced teams composed of pokemon I actually like and winning through targeting my opponents weakness and hammering it until they wish they had never been born.

i have literally never had more fun than having three metapods on my team named dick, penis, and cock, and a kakuna named dong
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Kirby
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PostSubject: Re: Let's Play: Moemon!   Tue Jun 15, 2010 10:40 am

Well, I can agree with Dongs's basic sentiment, at least. I was thinking about getting Soul Silver, so I checked out the wifi battle rules. The tiers made me go Shocked . Turns out, my plan for a nice solid team is all crap according to the tiers. And their rules against mixing tiers make kosher look straightforward!

tl;dr: What do you mean Machoke is weak because it's not fully evolved?! I happen to LIKE Machoke! Angry
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Miss Prince
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PostSubject: Re: Let's Play: Moemon!   Tue Jun 15, 2010 11:12 pm

Somath is very adamant about people playing Pokemon The Right Way.

It's a little weird considering how laid-back he usually is.
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Somath Cegem
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PostSubject: Re: Let's Play: Moemon!   Wed Jun 16, 2010 1:28 am

Miss Prince wrote:
Somath is very adamant about people playing Pokemon The Right Way.

It's a little weird considering how laid-back he usually is.

I play video games to win, multiplayer is for pissing about, single player is for CRUSHING YOUR PATHETIC FOES!!!
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PostSubject: Re: Let's Play: Moemon!   Wed Jun 16, 2010 1:50 am

Somath Cegem wrote:
I play video games to win, multiplayer is for pissing about, single player is for CRUSHING YOUR PATHETIC FOES!!!

Odd, I'm usually the opposite. You can fart around in single-player when it's just to amuse yourself, but in multiplayer where there's rep, ale, and whores on the line? That's when you cut loose.
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PostSubject: Re: Let's Play: Moemon!   Wed Jun 16, 2010 2:24 am

Dr. Professor Science wrote:
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You are such a huge dick. You are just, like, made of dicks.
GET USED TO THAT, SWEET CHEEKS.

I breed and make tourney Pokemon. You know, that whole EV/IV/nature bullshit. I do play with my favorites, except Lopunny. You're pretty horrid in-game too, Loppuny, but I still loves ya. Oh, and Riolu is fucking amazing in wifi tier battles.
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Just Chipper
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PostSubject: Re: Let's Play: Moemon!   Wed Jun 16, 2010 2:45 am

I find it funny that people are discussing how we handle our progress in a romhack where the pokemon in question have been turned into little girls. Come on guys, seriously. Especially you, Somath. If Let's Plays were played to the standard of one person following the thread then it wouldn't be fun for the player, nor for everybody else following. Take it easy.
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PostSubject: Re: Let's Play: Moemon!   Wed Jun 16, 2010 3:12 am

Somath Cegem wrote:
I play video games to win

So how many times have you beaten WoW now? Oh wait.
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PostSubject: Re: Let's Play: Moemon!   Wed Jun 16, 2010 4:35 am

Hey Somath, I think you'd like Jade Cocoon (little-known PS1 game). It's sort of like Pokemon with the monster-catching and all, but the world-building is really nice (I mean, I like it in the same way I like the Digger comic) and working out how to combine monsters so they retain their neato poison / stone / sleep attacks instead of having the same elemental attack with different modifiers on all their body parts appeals to the obsessive planner in me. Also when you combine them their looks combine, so that's fun too.

The real geekiness is when you start resetting the console between catching the minions and processing them so that they lose all their attacks, and then using them to turn a desired minion to a different element so that it loses the elemental attacks which always overwrite non-elemental ones. Or just to merge them together for stats.

Word of warning though, the game has numerous points of no return and the main game is really short. There's a bonus dungeon where you can catch all the minions except your starter, but finding the one you want is a crapshoot and oh god the Kolnas
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